At Vev, we're not just focused on rolling out shiny new features—we also make sure to keep our dev team well-caffeinated to ensure that what you love about Vev remains steady and consistent. 🫡
That said, here are some of our recent improvements and resolved bugs. 🤩
Improvements
The pre-render step for "publish" has been improved by a whopping x10 in speed.
The loading speed of the "Create project" feature has been improved, so you can create even faster.
The embed.js file has now been included in the zip download, allowing you to do offline or self-hosted embedding of Vev content.
The CLI has added the schemaOpen option to use the useEditorState hook, which enables the widget to determine if the form is open.
Published projects now have improved performance for animation and show/hide triggers.
For the labled image, we've added a "%" symbol to the title of X and Y fields, so you know if it's in %, and not pixels.
Bug fixes
Fixed the issue where the editor would sometimes crash when elements were moved between frames/sections (holding cmd/ctrl when dragging).
Fixed the issue with uploading the access key to S3 hosting.
Fixed the problem with pinch zoom on canvas zooming the browser window. No more zooming out to infinity and beyond.
Made some minor stability fixes to the editor, so it won't crash when addons fail to save.
Fixed the issue where the publish destination path didn't use both team and core hosting settings.
Fixed the bug with incorrect line-breaks of words in table cells.
Fixed the bug with the Burger Menu not always directing to the correct location.
Fixed the issue with double $$ on Vev site appearing as $.