Vev Release Notes
New
Improvements

January 2024 Release Notes

Yujin avatar
Shared by Yujin • January 24, 2024

Hope you're all having a great start to 2024. 🥳 Here at Vev, we've been working hard to release some small but mighty features.

Pricing Changes

  • As part of our ongoing effort to refine pricing and support our product strategy, ZIP download with assets has been moved to the Organization plan. This ZIP option enables you to create offline projects and host Vev projects on your own servers. ZIP download without assets (where we host the assets for you) remains available on the Professional plan.
  • "Advanced hosting" is now exclusive to the Professional and Organization plans, while Standard Hosting continues to be accessible across all plans, including the Starter plan. If you’ve already used the Advanced Hosting on the starter plan, you can still access the hosting settings and its content, but no longer re-publish or connect the hosting to a new project.

Design Editor

  • Improved differentiation between visible and hidden layers by graying out the hidden layers.
  • Added additional settings to the Image/Background Image editors to make working with scrollytelling and parallax images easier by enabling the setting of focal point position and zoom with numerical input.

Special thanks to our community member Nico for suggesting this! 😘


Project Search, Template, & User Management

  • Introduced “caching” to the project filtering options, meaning the option you’ve chosen previously will be remembered.
  • You can also now sort your projects either in ascending or descending order.

(Note: These improvements have been developed to replace the “tag” filtering for a smoother project discovery experience.)

  • Implemented a restriction to only allow the creation of projects based on templates marked as "Ready.", to allow for more a reliable workflow within your account.
  • You can now autonomously delete your own user profile… But hey, before you go, can we just say how much we'll miss you? 😿

Code Editor Deprecation

  • As we're slowly starting to deprecate the Code Editor, you no longer will be able to create new widgets using the Code Editor. But not to worry—you can still manage the ones you've already created for a little while longer. For new widgets, please use our Command Line Interface (CLI).

    Learn how to get started with the CLI here: https://developer.vev.design/docs/cli/

Lastly, we’re sorry that some of you had to experience challenges regarding the sticky position after our latest roll out.

The issue was quickly rectified, but we sincerely thank you for your patience and understanding on this one! We want to be transparent on issues such as these as your trust in us means everything to us!

New

What's New: All-New Add-Menu (Beta)

Yujin avatar
Shared by Yujin • December 14, 2023

Add-Menu is a feature you all love and use in your project almost daily. What if it's become even easier to browse, add, and swap components?

The "All-New Add-Menu" is now available for beta access. 🎉

Here is what's changed:

  • The "+" icon can now be accessed from the new left panel.
  • All components can be found here, whilst addons (e.g. animations) can be found from the right-hand style panel in the "Addons / Interactions" tab.

🏃🏾‍♂️🏃🏾‍♂️🏃🏾‍♂️Head over to your Vev profile and turn on the toggle under Experimental Features.

New

What's New: Custom SEO Settings

Yujin avatar
Shared by Yujin • November 07, 2023

Pro & Org users can now access advanced SEO settings. 🎉

Features:

  • Robots.txt: Gain control over which pages are indexed by search engines with our new robots.txt settings.
  • Editable Sitemap.xml: Manually adjust your sitemap.xml for better management of how search engines crawl and index your site's content.
  • Advanced HTTP Headers: Define specific headers for improved cache control, domain verification, and to establish network rules. Recommended for use with a developer.
New

What's New: Interactions & Slider

Yujin avatar
Shared by Yujin • November 07, 2023

Think you've seen it all in no-code web building? Head over to your Vev profile and turn on the toggle under Experimental Features to meet this power duo. 🚀

Meet Interactions

  • Trigger: Select an object that will trigger actions.
  • Target: Choose where actions occur (like a frame or an image).
  • Action: Decide what happens upon activation (show/hide or next slide).

Meet Slider

  • Drop in ANY design element (from 3D files to full frames).
  • Forget fixed arrows; customize navigation YOUR way with Interactions.
New

What's New: Create Template from Page

Yujin avatar
Shared by Yujin • November 07, 2023

Create Template from Page

  • Pro and Org users can now create a template from a project page.

Improved “Change Teams” UI

  • Enhanced dashboard UI for easier switching between teams.
  • New "Bookmark" feature to mark preferred teams for swift access (for Org users).

Improvements

Platform Improvement

Yujin avatar
Shared by Yujin • September 04, 2023

At Vev, we're not just focused on rolling out shiny new features—we also make sure to keep our dev team well-caffeinated to ensure that what you love about Vev remains steady and consistent. 🫡

That said, here are some of our recent improvements and resolved bugs. 🤩

Improvements

  • The pre-render step for "publish" has been improved by a whopping x10 in speed.
  • The loading speed of the "Create project" feature has been improved, so you can create even faster.
  • The embed.js file has now been included in the zip download, allowing you to do offline or self-hosted embedding of Vev content.
  • The CLI has added the schemaOpen option to use the useEditorState hook, which enables the widget to determine if the form is open.
  • Published projects now have improved performance for animation and show/hide triggers.
  • For the labled image, we've added a "%" symbol to the title of X and Y fields, so you know if it's in %, and not pixels.

Bug fixes

  • Fixed the issue where the editor would sometimes crash when elements were moved between frames/sections (holding cmd/ctrl when dragging).
  • Fixed the issue with uploading the access key to S3 hosting.
  • Fixed the problem with pinch zoom on canvas zooming the browser window. No more zooming out to infinity and beyond.
  • Made some minor stability fixes to the editor, so it won't crash when addons fail to save.
  • Fixed the issue where the publish destination path didn't use both team and core hosting settings.
  • Fixed the bug with incorrect line-breaks of words in table cells.
  • Fixed the bug with the Burger Menu not always directing to the correct location.
  • Fixed the issue with double $$ on Vev site appearing as $.

New

What's New: Global Header & Footer

Yujin avatar
Shared by Yujin • July 27, 2023

Hey there,


You can now have a globally accessible header or footer on your project, choosing to have it automatically applied to new pages.

New

What's New: Viewport, Image Flip & Crop

Yujin avatar
Shared by Yujin • June 28, 2023

Hey there,


Our design editor has gotten a few small but mighty updates! 🎉 This month, we’re introducing:

  • Viewport: You can now use vh and vw — otherwise known as CSS viewport units — in the style panel to size your components.
  • Image Flip: You can now flip your images — either horizontally or vertically.
  • Image Crop: You can select whether your image 'covers', 'contains', or 'stretches' to fill the dimension of its container.
New

What's New: Spline, GA4 & Custom Attributes

Yujin avatar
Shared by Yujin • June 26, 2023

We've got lots of exciting updates to share this month!

Check out your brand new Spline embed element, Custom Attributes (in beta), and Google Analytics 4 plugin, primed to equip you for a smooth transition from GA3.

New
Improvements
Fixes

Platform Improvement

Yujin avatar
Shared by Yujin • June 26, 2023

NEW

  • You can now use React 18 to create elements in Vev.
  • Webhooks now have the option to send smaller payloads by using external links.
  • You can now invite users to collaborate with your team from the top-left corner of the dashboard.

IMPROVEMENT

  • Collaboration has been made easier by automatically making new teams accessible to all account users.
  • Figma import error handling and reporting have been improved for a better user experience.
  • The process of selecting and finding the correct Marketo form has been improved.

FIXES

  • Fixed a bug where creating a new page sometimes caused the editor to crash.
  • Fixed an issue where accessing the Add Menu while editing a main component would take you back to the page.
  • Fixed a bug where the page title of a published project sometimes failed to update when navigating.
  • Fixed a problem where hotspots weren't saving when editing 3D models.