Vev Release Notes

What's New: Multiplayer Editing

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Shared by Yujin • June 26, 2023

Ready to level up your collaboration game in Vev? Your cross-team workflows are about to get even more seamless with the multiplayer editing feature 💫

Here is what it means for you and your team:

  • You can see your avatar as well as anyone who is currently accessing the project in the top toolbar.
  • If you click on a person's avatar, you will enter an "observation mode", meaning you will be shown what's happening on their screen.
  • Implementing 'undo (ctrl + z)' changes only pertains to the individual user's editing history and will not conflict with others.

Your feedback is incredibly valuable to us. If you run into any issues, or have any suggestions, please contact support in the platform. 😉

This Week's Updates and Platform Improvement

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Shared by Yujin • June 26, 2023

Auto Layout Tutorials

Auto layout will help you build responsive components without having to adapt to every breakpoint or device. Instead, simply enable, add a few options, and watch as the responsiveness is taken care of for you.

Watch our new tutorials to see how to bring design elements like buttons cards, and grids to life with auto layout.

Product Templates

Thinking of launching a physical product but your Ecommerce platform feels limiting? Use our new templates to showcase the product itself, the specification and features, and highlight reviews from customers. After, embed directly into any platform or CMS. Now you can experience the ultimate design control you've been looking for.

Type tool enhancements

We've made some changes to the type tool. Now, you can add even more headings like H5 and H6 accessible through a dropdown under H4.

Design Editor

  • You will no longer see an "infinite loader" when entering integrations. Welcome back to the "finite" world.
  • Vev logo in top left corner is now linking to 🇺🇦
  • Sorry for those who have seen some random images and logos of "Stiftelsen Norsk Luftambulanse" popping up in your projects. You will no longer experience these glitches in your matrix 😉
  • (Elements - Charts) Numerical values are now correctly displayed when copy & pasted from Google Sheets.
  • (Elements - Number Counter) Some of you have not been able to use an animations add-on with the “Number counter” element. This now has been fixed.
  • (Page Settings) You can now de-select between “Home/Landing page” and “Not found (404) page” under Page Settings.
  • You can now copy & paste a marked URL (not JSON) from “Publishing destinations”.
  • Some of you have experienced that previous stylings have been lost when copied & pasted a section between two projects; it ain't lost no more.

Code Editor

  • Woop woop! We updated Monaco to the newest version. What’s changed? It now grays out variables that are not in use so that you can easily identify dead code 🧟.


  • Some users experienced that hosting settings would clear on FTP adapter when errors occur; this now has been fixed.

Platform Improvement

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Shared by Yujin • June 26, 2023

Our Dev team's bug sprint is in full swing and we have been squashing some of the pesky bugs in the platform. 💪

  • Design Editor: For those who have encountered a crash after inserting a text entry upon creating a project; this issue has been fixed.
  • Design Editor: Collapsed height on expandable section could not be lower than height on Desktop for some users; this issue has been fixed.
  • Account Settings: Deleted profile pictures will no longer reappear after a while.
  • Content Editor: Changing a video element will now immediately reflect without needing to reload.
  • Onboarding: For those new users who were experiencing “failed to create publish settings”; this issue has now been fixed.
  • Onboarding: Yikes! New users who are invited to an account will no longer be stuck with the "Create a project" page.
  • Hosting: Project list with long URLs would cause the context menu to disappear to the right; this issue has been fixed.
  • Publishing: Clicking a link in the standard menu would not work in published content if the page URL contains a “/” at the end of it; this issue has been fixed.